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Lumbering Dream Interactive

reailty ain't stopping us now

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new month, new life

September 1st, 2008

However beautiful Yorkshire was, I was dying to get back, mostly because XRhodes. On my way back to London, the new motto has came to me. Also came some ideas for my upcoming game and its soundtrack. I'll be back when I've got stuff to show off.

Posted in personal, future, XRhodes | Send feedback »

refactor & optimize day

August 28th, 2008

After a few days' procrastination I managed to move on with the construction (and even my trig studies).

...didn't load.

The next step is the unification of rendering and collision detection.

Read more »

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XRhodes camera demo take 2

August 26th, 2008

After I published the downloadables, people were reporting the OSX version crashing. The problem has now been solved, both OSX and Win32 versions have been upgraded. I've also included the application's source in the packages so you can see what XRhodes code was needed to achieve the functionality you can see in the demo. Click for the links.

Read more »

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XRhodes camera demo

August 23rd, 2008

The last demo from before the great refactoring was the camera demo of the current version. Now it's here again, with the new technology ticking under the hood - and this time we've got Win32 version too. Click for the links.

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announcement

August 23rd, 2008

As of today, lumberJack is openly and officially called XRhodes.

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Posted in personal, lumberJack, future, XRhodes | Send feedback »

quote of the day

August 20th, 2008

...and it's from 1986!

"C makes it easy to shoot yourself in the foot; C++ makes it harder, but when you do it blows your whole leg off." - Bjarne Stroustrup

Amen.

Posted in personal | Send feedback »

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  • Lumbering Dream Interactive

  • ...is indie gamer and game developer György Straub's break for the gaming world. This here blog is about everything to the topic that keeps him fascinated. Illeism sucks and is therefore completely avoided through the rest of the blog. No, really.

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